// // YTViewController.m // test_autolayout // // Created by Ray on 20/06/2017. // Copyright © 2017 USAI. All rights reserved. // #import "YTViewController.h" @interface YTViewController () @end @implementation YTViewController - (void)viewDidLoad { [super viewDidLoad]; NSDictionary *playerVars = @{ @"playsinline" : @1, @"autoplay" : @(1), @"rel":@0, @"showinfo": @0, @"modestbranding":@0, @"enablejsapi":@1 }; [self.playerView loadWithVideoId:@"5_tAA-D4tDc" playerVars:[NSDictionary new]]; // Do any additional setup after loading the view. } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (void)playerView:(nonnull YTPlayerView *)playerView didChangeToState:(YTPlayerState)state { NSLog(@"- (void)playerView:(nonnull YTPlayerView *)playerView didChangeToState:(YTPlayerState)state"); } - (void)playerView:(nonnull YTPlayerView *)playerView didPlayTime:(float)playTime { NSLog(@"- (void)playerView:(nonnull YTPlayerView *)playerView didPlayTime:(float)playTime"); } /* #pragma mark - Navigation // In a storyboard-based application, you will often want to do a little preparation before navigation - (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender { // Get the new view controller using [segue destinationViewController]. // Pass the selected object to the new view controller. } */ @end